Pirate
The first ever humanoid character added into Tribals. They carry valuable loot, which drops when they die based on random chance. They also protect a chest that drops even greater loot than pirates.
Last updated
The first ever humanoid character added into Tribals. They carry valuable loot, which drops when they die based on random chance. They also protect a chest that drops even greater loot than pirates.
Last updated
Pirates protect their valuable loot from intruders. As long as they live, pirates will go back stand by their treasure.
There are 2 types of Pirates, yet their only difference is the weapon (Pistol and Musket) they carry.
Only spawns when start.
When a pirate dies, it will roll a loot table, then it will roll specified amount of items from the selected loot pool.
Chance: 0.4
Amount: 3
20-70
20
1
20-60
25
1
2-8
50
1
1
55
1
1-4
66
2
1-4
77
2
Drum
1
44
3
1
68
1
1
55
1
Chance: 0.7
Amount: 2
33-155
20
1
25-120
25
1
5-12
50
1
1
66
1
1
55
2
1
55
1
1
88
2
1
57
1
2-6
100
1
Chance: 0.9
Amount: 1
100-866
33
1
33-433
33
1
1
88
2
1
77
5
1
88
5
1
55
5
1
66
5
1-11
45
4
1-11
58
4
Chance: 1.0
Amount: 1
1-5
55
5
1-5
44
5
1
60
5
1
80
5
Type: Humanoid
Attacks To: Player
Harvestable: No
Spawn Rarity: Event
Stats:
Health: 100
Damage: 20
Max Attack Radius: 25
Attack/Sight Radius: 10
Attack Time: 1800
Attack Give Up Time: 7000
Walk Speed: 0.01
Sprint Speed: 0.04
Turn Speed: 0.03
Quick Turn Speed: 1
Ass Range: 1.5